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John Murray
is an award-winning Manchester based artist and sculptor who
has exhibited throughout the city of Manchester as well as
Brussels and at the Pratt Institute, New York. After graduating
with a first degree in Fine Art Sculpture from Manchester Metropolitan
University in 1999 John was awarded the International Meeting
of Sculptors Scholarship culminating in an exhibition at the
Espace Cre-Action Gallery, Brussels, Belgium. On completion of
his MA in Fine Art in 2001 he helped found the Suite Studios
Group and is currently chairman.
Works which clearly illustrate Murray’s ideas and concerns
can be seen opposite. Most recently Rollercoaster’ 2002,
which playfully maps the movement of the viewer by emulating the
way we orient ourselves through the space of the gallery. The structure
concerns itself with the creativity of play by taking simple basic
units and taking them for a walk. The result is a complex open
structure, which is beautiful in both its simplicity and its complexity.
‘
The limits of my language means the limits of my world’ 2001,
takes the everyday language of road signs as its starting point
in order to build a sculptural landscape of new visual signs that
express and in turn, makes sense of the contemporary world we live
in. The work finds new visual codes to express headline news stories
including the foot and mouth epidemic and race riots. By repeating
and juxtaposing old and new signs I build a toy town that is at
once playful and poignant.
Both works concern themselves with structure in different ways
through the use of multiples. ‘Rollercoaster’ 2002
is an attempt to reconcile and control the movement of the viewer
within the gallery space by filling their field of vision. Rather
than presenting the viewer with a single object to be navigated
they are presented with architecture which moves between rooms
and so can never be seen in its totality urging the viewer to travel
with, around, under and over the work.
‘
The limits of my language means the limits of my world’ 2001,
similarly fills the viewers field of vision but also present fractured
narratives within a language structure. The symbols used are from
a recognisable everyday language set in groupings of differing
configurations and levels of ease of de-coding. The toy town is
a game or puzzle to be deciphered and recognised as generic news
stories creating a contemporary landscape.
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